Environment Artist - Hard Surface

Posted 2025-04-06
Remote, USA Full-time Immediate Start

Description:
• Create painterly vehicles, guns, hard surface props, textures and materials
• Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life
• Iterate on an idea and take an asset to a final optimized state while applying the provided feedback
• Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways
• Participate in playtesting and engage with team members in order to enhance the game through collaborative development
• Work within a very small environment art team where collaboration, mutual aid and self critique are key

Requirements: • 3+ years of experience working in games • Shipped Games in Unreal Engine 4/5 • Deep knowledge of either Maya, Blender, 3ds Max. Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools • Expertise in Hard Surface modeling • Deep understanding of PBR rules and how to break them • Deep understanding of forms, shape language, design, light and composition • Perfect understanding of Retopology, UVs and baking techniques • A passion to get out of your comfort zone, improving and learning new techniques and processes

Benefits:
• Profit sharing and company equity to all employees, regardless of location
• Industry leading medical, dental, and vision plans
• Employer sponsored basic life insurance & AD&D
• 401k retirement program
• Flexible work hours
• Unlimited PTO and sick time
• Paid parental leave

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