Technical Artist - High Ceiling, Mid Career
Posted 2025-04-06Company Overview: Snail Games USA is a leading global developer and publisher of digital entertainment. Renowned for its innovative approach to game development, the company is currently expanding its portfolio with new content.
Position Summary: As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.
Key Responsibilities: Â Tool Development: Create and maintain tools to improve the efficiency of the art team. Â Optimization: Ensure that art assets are optimized for performance without sacrificing visual quality. Â Shader Development: Develop and refine shaders to achieve the desired visual effects within the game engine. Â Collaboration: Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production. Â Pipeline Management: Streamline the content creation pipeline to ensure smooth integration of assets into the game.
Qualifications: Â Bachelor's degree in Computer Science, Game Design, or a related field. Â 4-6 years of experience in a technical art role within the gaming industry. Â Proficiency in scripting languages (e.g., Python, MEL) and experience with game engines like Unreal Engine. Â Strong understanding of 3D modeling, texturing, and animation. Â Excellent problem-solving skills and a passion for creating visually stunning games.
Compensation:
Salary: $85,000 to $115,000 annually, depending on experience and qualifications.
Benefits: Comprehensive benefits package including health, dental, vision insurance, 401(k), paid time off, and more.
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