Digital Artist - Real Time (Remote)
Posted 2025-04-06In this role you will work as part of the Real-Time Team, to creating production ready textured real-time models. This role requires a keen understanding of state of the art in real-time graphics and an ambition to produce visually stunning CG content while navigating through unique technical challenges.
In your day-to-day you will work with the Modeling, Look Development, and coding teams assisting in tasks that help make best in class, performant real-time 3D models. This role is required to be onsite 3-5 days a week.
Key Qualifications
 You have 10+ years of experience in a real-time 3D computer graphics production environment and portfolio showing real-time 3D in games or interactive applications
 Expertise in real-time lighting, rigging, look development, and modeling
 Expert knowledge of hard surface asset creation
 Experience shipping graphically intensive applications, e.g., AAA pc/console games, AR/VR applications
 Expert fundamental knowledge of 3D content principles and expertise across several real-time applications such as Unity, WebGL and Maya
 Expert knowledge of Maya is a must
 Outstanding attention to extreme detail and a passion for exceptional visual quality and the pursuit of artistic excellence
Description
 As a Real-Time artist you will be partnering with a larger team to create cross platform Real-Time experiences.
 You have a proven ability and have previously worked in similar workflows for a real-time visual effects shop or agency
 You must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills
 Be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time
 You are passionate for emerging technologies and testing/learning new softwares
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