Principal 3D Character Artist
Posted 2025-04-05Description:
 Collaborate with art teams (both external and internal) to guide the creation of 3D assets.
 Provide clear, timely feedback and apply final polish to ensure the assets meet high-quality standards
 Manage 3D pipelines and workflows, including preparing assets and documentation for external teams.
 Implement outsourced assets and distribute them effectively to the appropriate internal teams
 Partner with outsource studios to establish a scalable and sustainable pipeline, enabling external artists to efficiently support ongoing art and cosmetic development efforts
 Proactively work with discipline leads in order to ensure all parts of our pipelines are working effectively
 Maintain milestone goals, destroy roadblocks, and problem solve development issues
 Communicate status, risks, and changes to the leads and team
 Host meetings, take detailed notes and create actionable tasks
Requirements:  3+ years of experience in professional game development environment as a 3D artist  3+ years of experience working with external development teams and a thorough understanding of the challenges  Thorough understanding of the game development process and pipelines  Shipped at least 1 recent title  Strong project management skills  Exceptional interpersonal and communication skills  Experience tracking complex features and reporting crucial information in a succinct manner
Benefits:
 Unlimited, open PTO
 Health, vision, dental insurance for you and your family
 Annual game budget
 Equity for all employees
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